2 #include "G4VVisManager.hh" 4 #include "G4VisAttributes.hh" 5 #include "G4ParticleTable.hh" 27 G4VVisManager* pVVisManager = G4VVisManager::GetConcreteInstance();
30 G4Circle circle(pos[0]);
31 circle.SetFillStyle(G4Circle::filled);
36 for(
unsigned int i=0; i<edep.size(); i++)
41 circle.SetVisAttributes(G4VisAttributes(
colour_hit));
42 circle.SetScreenSize(5);
47 circle.SetScreenSize(4);
52 circle.SetScreenSize(3);
55 pVVisManager->Draw(circle);
double signalThreshold
Minimum energy of the hit to be recorded in the output stream.