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virtual void | recordSimConditions (outputContainer *, map< string, string >)=0 |
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virtual void | writeHeader (outputContainer *, map< string, double >, gBank)=0 |
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virtual void | writeGenerated (outputContainer *, vector< generatedParticle >, map< string, gBank > *banksMap)=0 |
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virtual void | writeG4RawIntegrated (outputContainer *, vector< hitOutput >, string, map< string, gBank > *)=0 |
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virtual void | writeG4RawAll (outputContainer *, vector< hitOutput >, string, map< string, gBank > *)=0 |
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virtual void | writeG4DgtIntegrated (outputContainer *, vector< hitOutput >, string, map< string, gBank > *)=0 |
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virtual void | writeEvent (outputContainer *)=0 |
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virtual | ~outputFactory () |
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outputFactory
outputFactory is registered in a map<string, outputFactory>
The virtual method processOutput is called at the end of each event.
Definition at line 175 of file outputFactory.h.